The Sword Coast
The western edge of Faerûn — a rugged coastline of port cities, ancient forests,
and winding roads. This is where Dustin Dwint began his journey as a travelling
bard with the Wanderlust Revue, performing in every tavern from Neverwinter to Baldur's Gate.
Search "Sword Coast" on the map Waterdeep
The City of Splendors. The greatest city on the Sword Coast and the birthplace of rock music.
It was on these cobblestone streets that Dustin first channelled his Dao patron's power
through Minor Illusion, creating a sound Faerûn had never heard.
Search "Waterdeep" on the map Triboar
A frontier town at the crossroads of the North. Triboar became the site of a devastating
fire giant attack — and the party's heroic defence. The Ballad of Triboar's Triumph
commemorates that desperate battle.
Search "Triboar" on the map Klauthen Vale
A desolate valley littered with the bones of ancient dragons. The party's passage
through this haunted landscape inspired one of Dustin's darkest warlock compositions.
Search "Klauthen Vale" on the map Luskan
The City of Sails — or the City of Pirates, depending on who you ask. A lawless
port where Dustin debuted "The Pirates of Luskan" to a crowd of actual pirates.
They loved it.
Search "Luskan" on the map The Silver Marches
A confederation of northern settlements including Silverymoon, Sundabar, and Citadel Adbar.
The Silver Marches have seen their share of conflict, and Dustin's "Battle for the Silver
Marches" is one of his most requested folk ballads.
Search "Silverymoon" on the map About the Campaign
Dustin Dwint's story takes place during the events of
Storm King's Thunder — a Dungeons & Dragons campaign
where the ancient hierarchy of giants has shattered, throwing the entire
Sword Coast into chaos. Our party of adventurers has been drawn into the
heart of this conflict.